Spetsnaz knife

Back to the compiling after long stagnation at this...

I remembered Martysek's words:

there aren't enough Stalker knife models.


The model i made from scratch and decided to compile it for Stalker. This my first time compiling my new models. Two anims: default(GSC) and KF's from Stalker: Reanimation project. All instructions are in readme. Any crits are welcome.

Please rate and comment.

If i missed something - please tell me before dissaproving.

Mr.Jackal(c)2011

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Comments

  • Chyvachok's Levels
    • P2: Drudge
      Points: 1,462
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 2 years ago

    Nice skin!

    GET OUT OF HERE STALKER!
  • Teh Snake's Levels
    • P7: Industrialist
      Points: 670,420
    • E3: Tutor
      EF: 61
    • C2: Treehouse Member
    • A6: Elder
      Account Age: 6 years
    Username
    Teh Snake
    Skin Expert
    Posted 2 years ago

    I think Stalker engine cant provide us the result we need - even with all normal maps and speculars - we end up with concrete looking like knife. I suggest rework the difuse and paint highlights on the blade like I did in my retexture

    My knife retex

    User Title

Credits

Submitter
Mr.Rifleman's Levels
  • P2: Drudge
    Points: 5,225
  • E1: Helper
    EF: 5
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Mr.Rifleman (Creator/Co-creator)
Studio
Studio
586 Studios
Key Authors
Jackal
Model, Uv, compile
Bigbabay
textures, bumps
Original Authors
GSC
Hands, anims
KingFriday
Anims
Special Thanks
Bigbabay

Rating

9.50/10
Based off 2 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Custom Texture

Stats

Post Count
2
ViewCount
3,757
Downloads
1,193
Date Added
2 years ago
Date Modified
2 years ago

License

N/A

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